DeadCL Tutorials
Programming with deadCL may take some trial and error, it's best to think of it as an operating system rather than a framework. If you run into trouble, head over to our Community Hub where we're happy to help & answer any questions.
When it comes to understanding DeadCL we took a different approach with our tutorials, breaking them into two categories;
When it comes to understanding DeadCL we took a different approach with our tutorials, breaking them into two categories;
Kinesthetic Tutorials | Step by step syntax walk through, keep a printed version of the syntax handy |
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Visual Tutorials | We've simplified the process by providing templates, enabling you to quickly get up and running & experiment with different objects. |
Kinesthetic Tutorials
These tutorials are more advanced explaining complex principles (predominantly) using games but don't let that scary you off. Each one will help you understand how use deadCL to create power applications or services in a hands on fashion.- | Hangman (Linear Graphics) | - | Parcel Chatbot (using Arnold) |
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- | Database creation & management using Parcel |
- | deadCL chat-bot using emails (CHAD) |
- | Object Recognition (coming soon) |
- | Basic Text Encryption (coming soon) |